Maya - Pakal

The Mayans are a playable civilization in Civilizations VII DLC: Native Pack and/or Civilizations VII: Magical Lands. Their leader is Pakal, also called Pacal, Pacal I, K'inich Janaab' Pakal, or Pakal the Great.

Ability - Long Count
After researching Calendar or Theology (whichever comes first), receive a +10 science boost per turn for 5 turns when meeting another civilization or constructing any infrastructure (building, district, wonder) that directly yields science, culture, or faith.

Unit - Hul'che
Replaces the Archer and has more combat strength and one extra range.

District - Observatory
Replaces the Campus and yields more Science.

Agenda - In Sight
Likes people on his home continent, but not too close to his cities. Dislikes people settling close to him. He tries to settle cities close to his other cities.

Disadvantage - Decline
Cities that are not next to a river, floodplains, coast/lake, or ocean do not receive automatic city center advantages: Does not produce food, production(, loyalty) or science.

More Information
Capital - Palenque

Preferred Religion - Catholicism

Preferred Victory - Science, sometimes Culture

Spawning Rules - Forest or Rainforest

Trivia
Pakal's disadvantage, Decline, refers to the fall of the Mayan civilization.